This new section comes to show up a skill I am trying to improve: visual scripting. At this point, I am not doing a real effort in convey a great game experience, just making things work in Unreal Engine 4. In the future, I will take care of the design as game designer I am … Continue reading Visual scripting series I – Simple game mechanics
Tag: game design
Game Design – Boss design
Game Design for Mobile F2P
This is a lesson about game design for mobile platforms. Go through the PDF attached to know more about some concepts, techniques and, more important, users related to this devices.
King of Thieves – Game Design Analysis
Introduction This game left a mark on me since it was one of the first games I started to see from a design point of view. Three years ago I learnt about player retention, conversion and emotional design thanks to its fresh mechanics. I will go through the game concept very quick since you know … Continue reading King of Thieves – Game Design Analysis
Combat Design of a Battle Royale Boardgame – 2
We further continue the read from first post about 'Combat Design of a Battle Royale Boardgame' here, so I strongly recommend checking the first article before reading this due to the get acquainted with the core mechanics of the game. Today we will discuss more about peripherical rules to create interesting combat strategies around the core … Continue reading Combat Design of a Battle Royale Boardgame – 2
Combat Design of a Battle Royale Boardgame – 1
Depict of the core system of a battle royale boardgame that I made up last year and this summer we have adopted to build a whole game around it.
AC Mission Design
This is a more explosive, appealing and rewarding quest design proposal for the beginning of AC Unity game.
Unreal Tournament 2017 Level
Today I going to open a log for my new level design: a CTF (Capture The Flag) map for the new Unreal Tournament. It is my very first multiplayer level design and I would love some feedback about it 🙂
MOBA Project
The main premises of the game now that are arriving some interesing twist of the MOBA genre mixed with driving mechanics as seen in Switchblade.
Test related to 2D Puzzle Game
This is a test that I made for a 2D puzzle game three months ago